In my game you can make levels, if you're running the pico-8 cartridge you can save it to another file, and be able to give that file to someone for them to load. However this is not the case with the exe version.
Let's say I make a map and I save it to "level.blah", the pico-8 cartridge will make a new "level.blah" file, but the exe does not.
I would assume this would be a bug, I'm not sure, but it is pretty important to my game for this to be fixed. Thanks!
Here's an earlier thread exploring this: https://www.lexaloffle.com/bbs/?tid=31949
Thanks, Tobiasvl. I actually do better than this today:
is there a way to have it save the map to a different file? my game lets you make levels so i need a way to save it as a new file.
You cannot save individual external files in an EXE. Only the entire status (sprites, mapper, sfx, and music). Nothing else can be saved to a visible file.
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