Shunting Master!
Congratulation, you got a new job and it is your first day at the shunting yard. Your first task is to collect 100 rail skids.
After collecting 5 skids you have to hang them at the skidrack(press x).
But don't be lazy, time is tickin' and you will get tired soon...
The game is almost done now, I guess at the end it is quiet difficult and you need some luck to avoid long distances.
Diagonal movement is adjusted and jittery movement is eliminated for almost 98%.
last update
-diagonal movement adjusted
previous update:
-bunnies added
-locomotive added
next:
-fix screenshake
This is really good for an early attempt making something in pico-8!
The two biggest issues that it has right now are the collision detection doesn't always work, and the game is too easy. The first issue is a bug and can be easily resolved, the other is a design issue so I'll offer a suggestion as to how the gameplay could be improved.
You should start out with more obstacles to move around/avoid. Have the train cars appear more frequently in the early minutes of the game. Place down some boxes that block the paths between the train-lines so that you have to plan your route a little more when choosing where and when to cross the tracks. Have items that are worth more points appear, but they will disappear if not collected within a certain time-frame - give the player some risk/reward choices. (if it were me making this I would have them spawn on the tracks and be destroyed when run over by the train, to force the player into danger to grab them in time).
There is a really interesting arcade game in here and I'd love to see you develop it further.
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