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Mandriva 2010.2 x86, kernel 2.6.36.3-desktop, NV8600GTS-250MB, AMD Ath'X2 5000+, Sound: SB Life, M/B: MSI-K9N-ultra, 2GB dram, lcd 1280x1024.


zhuravlik - ne strashno!!;)


Work great. The distribution kit ubuntu 10.04 LTS 32-bit.
The equipment CPU AMD Athlon II X2 255, Video GeForce 9600 GT, Motherboard ASRocK M3N78D
Thanks. Game was pleasant.


testing on Debian Squeeze x64. It's work will be good!
Amd Athlon 64 x2 1024 MB RAM NVidia 9800GT drivers by NVidia


Hi there! I am from Russia and I've noticed a bug that some action keys doesn't work when in russian layout. I think it's rather easy to fix it.


In Arch Linux x64 works fine. Athlon x3, Nvidia GF240, KDE 4.6.


>I've noticed a bug that some action keys doesn't work when in russian layout.

What keys do not work for you?
For me both "z" and "x" work fine in both layouts.
$ cat /etc/X11/xorg.conf.d/keyboard.conf
Section "InputClass"
Identifier "Keyboard Defaults"
Option "XkbLayout" "us,ru"
Option "XkbOptions" "grp:alt_shift_toggle"
EndSection

p.s.: I forgot to mention a big thanks for the authors of the game. How bad I am. :)


Bug detected both in Fedora 14 i686 and Ubuntu 10.10 i386


Gentoo x86, works fine, sound - ok, fullscreen - ok.

nevar@localhost ~ $ uname -a
Linux localhost.localdomain 2.6.36-gentoo-r5 #1 SMP PREEMPT Sun Feb 27 00:03:24 GMT 2011 i686 Celeron(R) Dual-Core CPU T3100 @ 1.90GHz GenuineIntel GNU/Linux

Ubuntu 10.04, 32bit. All works/
nice game ))


Very good!
I`m using Ubuntu 10.10 on ASUS EEE PC 1005P.


Works like a chime on my Fedora 14.


And this is when on 64-bit:

$ ./jasper-run 
./jasper-run: line 4: 16674 Segmentation fault      (core dumped) ./jasper

Excellent start and work, would be desirable to adjust permit of the screen only. UBUNTU 10.10/11.04 gnome. Lenovo ideapad s-10.2


On Slackware 32-bit it works.


Debian sqeeze amd64 with ia32-libs - work nice.


The game works well. But we need to duplicate the control on the joystick. For you, it's easy to do - the game is written in the library SDL, and it works with a joystick as well as with the keyboard.


OpenSuSE 11.3, 2.6.34, Nvidia 3D Card. It works.


I'm a user of Fedora 13. Game just works for me, but with several problems:
1) Incompatibility with compiz. I need to launch metacity.
2) "Control" and "Alt" keys didn't work by default
3) Sometimes "up" and "left" keys are freezed after starting game.


all works fine on Calculate Linux 11.0 amd64

uname -a

Linux r700 2.6.32.11-calculate #1 SMP PREEMPT Fri Apr 2 23:57:12 Local time zone must be set--s x86_64 Intel(R) Core(TM)2 Duo CPU T5550 @ 1.83GHz GenuineIntel GNU/Linux


4) Need launch from it's directory
5) Big lags of GNOME after exit.


Run the game on fedora linux 14 x86_64 without any problems.


Ubuntu 10.10 32bit, works damn bad:
1) Left and up keys are stuck. Jasper always runs to the left.
2) Huge GNOME lags after game exit.


Ubuntu 10.10 x86, Intel X3100, works like a charm )
Very addictive game and nice pixel-art, btw :3


I have a problem with keys. Character always run left without pressing any keys.
Arch linux i686


Ubuntu 10.10 i686 works fine without any problems

thanks.


Ubuntu 10.10 x86_64 on Asus F5GL laptop. Everything works )


The joystick works, I do not like the last time tests, but it works.
uname -a
Linux calculate 2.6.35.5-calculate #1 SMP PREEMPT Wed Nov 17 08:09:23 EET 2010 x86_64 AMD Athlon(tm) 64 X2 Dual Core Processor 5400+ AuthenticAMD GNU/Linux


Thanks for nice game! Tested on Kubuntu 10.10 x32 with Intel 945GM - it works fine! :p

Please, port all your games to Linux, i will buy all of them.

  • From Russia with Love!

taz@genion ~ $ uname -a
Linux genion 2.6.37-gentoo #2 SMP PREEMPT Sun Feb 20 16:23:53 MSK 2011 x86_64 Intel(R) Atom(TM) CPU 330 @ 1.60GHz GenuineIntel GNU/Linux
taz@genion ~ $ sudo lspci | grep -i vga
01:00.0 VGA compatible controller: nVidia Corporation ION VGA (rev b1)

all works nice, lovely game, i like it =)


I'm quoting some anonymous from local Russian forum:

Slackware 13.1 32 bit - works like a charm.


Hello people! Regards with your effort to port the game.
However you haven't released sources yet and more, your license bounds users, as it states itself. It's why I won't run that game unless it would be distributed under the term of some libre software license like GPL or MIT license.
I hope, you will do what you have to do morally: publish entire sources for the binary to stop bounding users,
however, if you can't, you can at least do what you have to do legally: you have to publish the sources of libSDL (you can upload it separately, beside the binary package) you have used, and also mention in your license.txt, that all the restrictive terms does not apply to libSDL, which is still Free Software, released under GNU LGPL license.

I hope, once, I will be able to try out your games without breaking my moral principles and the game won't sink it ages like most of proprietary games did, but will live forever in history as Free Software games does.


> Jaelirhn

LoL. Very funny. Red-eye moralist. Have you pray to Stallman icon today?


Testing in Slackware 13.0, all works perfectly.Thank you.


arch i586 work perfect


Opensuse 11.3 x86 , opensource video driver, first level works fine !
Thank you!



Works for me
(Fedora 14 x86 with 2.6.35.11-83.fc14.i686.PAE kernel)
Video - RV670PRO [Radeon HD 3850] with propriertary catalyst driver 10.12

PS very nice game, thanx!


6) After changing control keys in options, arrow keys are still controlling Jasper.
7) Left and up keys now are stuck at each game launch.

It's too buggy for playing...


It works on crunchbang 10 after installing libsdl-mixer1.2 library.


Thanks very much for all the feedback! I won't have much time to respond this week as I'm at GDC, but will try to get another build up soon to address at least some of these issues. To summarise:

Audio
I just finished writing a replacement mixer for SDL_mixer, so hopefully that will help any playback (and dependency) issues. It's extremely weird that the music should be playing too fast though.

Tearing
Thanks for the tip vanfanel. I'll add an optional opengl mode in the next build.

Dual Monitor
What is a nice way to handle this? Just draw to one monitor and capture all keyboard/mouse input when in-game?

Window Size
With an opengl mode, will be able to have scalable windows. Perhaps multi-monitor mode should just be a large, frameless window covering the left side of the virtual desktop so that it lines up with the screen division? Or is that just whack?

Archive Tree Structure / .deb distribution
Yep.

Key Controls
It's possible to customise the keys from the options menu, but I'll throw in some more default keys to get around the Z/W problem.
Might as well add Control/Alt too.


Drifting / Joystick Control
Sometimes this is caused by virtualisation software using the mouse as joystick data. I found that on my Macbook the accelerometer is also used as a joystick. Next version will check for suspicious initial values to avoid this.

zzzz1 - joystick should work by default. Check log.txt to see if your joystick is identified.

Segfault Fedora 16-bit
Yikes! I'll come back to that.

Launch from directory
Fixed - will be in next build.

Big lags of GNOME after exit
Not sure if this is the same thing, but I get a pause of around 1 second when I request the program to be closed. I found this is the same for all SDL programs and seems to be related to the sound system (it doesn't happen when sound is disabled).


Arch linux. x86_64 works fine


Slackware 13.1 32 bit too


Just found request to test at LOR :)

uname -a

Linux work 2.6.36-rc8XMin #2 SMP Fri Oct 15 13:14:41 MSD 2010 x86_64 GNU/Linux

NVIDIA

started it, all seem works smooth


Ah debian/testing


It works fine on my Debian 6.0 Squeeze.
But...
I noticed some weird thing when I quit the game it hangs! I have to kill the process named "jasper"...

Btw the game is great! Thank you a lot for Linux version!


People from the site "Linux.org.ru" unsubscribed

ubuntu 10.04, 10.10 x64, x32 end x32 works very well

arch 64bit, Catalyst works very well

gentoo amd64, fglrx works very well

Debian, Debian Sid ,testing works very well

ubuntu 11.04 alpha 2 x86_64, mesa 7.11-dev works very well

Gentoo ~amd64 + app-emulation/emul-linux-x86-sdl works very well

works on Radeon x600 very well

Gentoo unstable + binary nvidia + SDL + Xorg works very well

OpenSUSE, OpenSuSE 11.3, works

joystick Saitek P2600 works very well

Slackware 13.1 32 bit - works like a charm

fedora 14 works very well

information taken from this topic

http://www.linux.org.ru/news/games/5955083 (Russian language)

//Communist representative of the public began :)


Cursor in the menus is very fast when I use the touchpad. The cursor is accelerated only in the game. In operating system the cursor works fine. Gentoo x86 on Acer Aspire 3810T. xf86-input-synaptics-1.3.0
p.s. cool game!


debian GNU/Linux

a-nje-y@anjhost:~/data/games/jasper$ cat /etc/debian_version && uname -a && lspci | grep VGA
6.0                                                                                                                          
Linux anjhost 2.6.32anj-anj #3 SMP Sat Mar 27 17:21:50 EET 2010 i686 GNU/Linux                                               
01:00.0 VGA compatible controller: nVidia Corporation NV34 [GeForce FX 5200] (rev a1)  

the game works very well. Thanks.


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